<\/a><\/p>\nSeveral <\/span>wood essences<\/b> are available in the game.<\/span><\/p>\nFor example, <\/span>oak wood<\/b> offers resistant materials which provide hardness to crafts and constructions. But it is harder to work and requires stronger cutting tools.<\/span><\/p>\nInversely,<\/span> fir wood<\/b> allows faster transformation, economizing sharpening of tools, but structures will be more fragile than oak ones.<\/span><\/p>\nThere are no perfect choices, you will have to <\/span>adapt <\/b>to the context : check the resources the island provides you before starting drawing plans for your village!<\/span><\/p>\nOur game design is here to offer a simulation of these choices and to experiment their logical consequences turn by turn.<\/span><\/p>\nMechanical workshop<\/h3>\n<\/h1>\n
Quickly, the villagers abilities are going to raise by observing nature’s fundamental principles and using skills in <\/span>adequation <\/b>with each others. Ultimately your team could come to design and build a <\/span>water-powered sawmill<\/b>, which is the most achieved project in terms of woodworking.<\/span><\/p>\nIn-game, you will simply construct the building as a whole entity (though it\u2019s not that simple), but let\u2019s dig into how it has been graphically conceived.<\/span><\/p>\nWe divide the comprehension of the process by observing <\/span>four mechanical groups<\/b>.<\/span><\/p>\n\n- Driving part<\/strong>
\nA <\/span>waterwheel <\/b>receives a water flow on its paddles and transmits the power to a rotating movement.<\/span><\/li>\n- First movement transformation<\/strong>
\nIn order to increase the speed of the movement we use two <\/span>pulleys <\/b>and a <\/span>belt<\/b>. By adjusting diameters we define the speed. In this example the first pulley has a diameter of 1 meter and the second one has a diameter of 0,5 meter. So the second pulley will be driven twice as fast (diameters are inversely proportional to angular speeds).<\/span><\/li>\n- Second movement transformation<\/strong>
\nAfter increasing speed, we need to transform the circular movement in alternating movement. So we use a <\/span>crankshaft <\/b>and a <\/span>push rod<\/b>.<\/span><\/li>\n- Operative part<\/strong>
\nAaand it\u2019s done! Our saw is driven by an alternative movement. We just need a bank to push the trunk to the sawmill and produce our desired planks.<\/span><\/li>\n<\/ol>\nTeam practical experiences<\/h2>\n
<\/p>\n
<\/p>\n
During a life experience in the C\u00e9vennes – with a carpenter and friend of mine – we decided to turn into lumberjacks, without fuel, without electricity. We only used hand tools, good steel, sharpening stones and <\/span>a<\/span> bi<\/span>t o<\/span>f elbow g<\/span>rea<\/span>se <\/span>to knock down pines and chestnuts…<\/span><\/p>\n…Then we decided to craft a chestnut beam with the same restrictions.<\/span><\/p>\nOperations:<\/span><\/p>\n\n- Knock down the tree<\/span><\/li>\n
- Cut a section of 5 meters long<\/span><\/li>\n
- Fix the trunk on a bank with <\/span>dogs<\/span><\/i><\/li>\n
- Make <\/span>chalk-lines<\/span><\/i><\/li>\n
- Notch deep vertical cuts along the lines with a <\/span>felling axe<\/span><\/i><\/li>\n
- Hold the <\/span>broad axe<\/span><\/i> to finish the surface<\/span><\/li>\n
- Do it four times to have a section of 15 x 15 cm<\/span><\/li>\n
- Enjoy your single beam at the end of the day!<\/span><\/li>\n<\/ul>\n
We used those results to balance the gameplay in Stormland: 8 hours from the tree to the beam, with two people. A single skilled woodcutter was able to produce two beams a day with this process!<\/span><\/p>\nSources<\/b><\/h2>\nInspiring books<\/h3>\n
Drawings used with accord of Francesco Corni (http:\/\/www.francescocorni.com\/) and Ink Line Edizioni (www.inkline-edizioni.com)<\/span><\/p>\nCours de M\u00e9canique par une r\u00e9union de professeurs (Librairie g\u00e9n\u00e9rale de l\u2019enseignement libre, A. MAME, J. DE GIGORD)<\/p>\n
A Museum of Early American Tools (Eric SLOANE)<\/span><\/p>\nLe Manuel de la vie Sauvage (Alain SAURY)<\/span><\/p>\n<\/h3>\nVisits<\/h3>\n
Sawmill of Champorcher Valley (Valle d\u2019Aosta, Italia)<\/span><\/p>\n<\/p>\n
<\/p>\n<\/div><\/section>\n
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